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Vulkan Gaussian Splatting

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Welcome to the Vulkan Gaussian Splatting documentation.

This project is a testbed to explore and compare various approaches to real-time visualization of 3D Gaussian Splatting (3DGS) and related evolutions using the Vulkan API.

Rendering Pipelines

The sample implements several rendering pipelines together with technical Deep Dives:

The following additional technical Deep Dives are also presented:

Features and Performances

Implemented pipelines features

Check out the Release Notes and Feature Videos for the latest updates and showcases.